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Understanding Game State Management: Save and Load Systems
Posted inC# Game Development

Understanding Game State Management: Save and Load Systems

Hey Devs! Let’s Talk About Saving Your Game (Literally) Imagine playing a 10-hour RPG, slaying dragons, unlocking rare loot, romancing the cute elf mage… and then—BAM!—you lose all your progress.…
Posted by Avatar photo Endless Existence May 13, 2025
Reusable game code
Posted inC# Game Programming

How to Write Reusable Game Code: The DRY Principle Explained

Game development is an exciting but complex process that often involves creating intricate systems and features. Amid the buzz of bringing a game to life, it's easy to fall into…
Posted by Avatar photo Endless Existence December 5, 2024
command pattern for unity
Posted inC# Game Programming Patterns

The Command Pattern in Unity Game Development: A Beginner-Friendly Guide with Use Case Examples

Introduction Design patterns are essential in game development, especially when you want your code to be efficient, modular, and easy to maintain. One powerful pattern that can elevate your Unity…
Posted by Avatar photo Endless Existence November 3, 2024
state design pattern
Posted inC# Game Programming Patterns

State Design Pattern in Game Development: Why You Should Use It

Game development is a highly dynamic field where creating complex systems efficiently can make or break a project. One of the most useful patterns in game programming is the State…
Posted by Avatar photo Admin October 23, 2024
game programming pattern
Posted inC# Game Programming Patterns

Exploring Game Design Patterns: Proven Solutions to Common Problems

In the vast world of game development, designing a game can feel like navigating a labyrinth. With countless mechanics, interactions, and systems to juggle, developers often face recurring challenges. This…
Posted by Avatar photo Endless Existence June 25, 2024
Best Version Control for Unity Game Developers: Pros, Cons, and Use Case Scenarios
Posted inC# Game Development

Best Version Control for Unity Game Developers: Pros, Cons, and Use Case Scenarios

As a Unity game developer, maintaining and managing your project's codebase is crucial. Version control systems (VCS) are indispensable tools that help you track changes, collaborate with team members, and…
Posted by Avatar photo Endless Existence June 13, 2024
Writing Modular Code in Game Development: Why It’s So Important
Posted inC# Game Programming Patterns

Writing Modular Code in Game Development: Why It’s So Important

Introduction In the ever-evolving world of game development, creating a robust and maintainable codebase is crucial. One of the key practices that help achieve this is writing modular code. This…
Posted by Avatar photo Endless Existence June 13, 2024
Posted inC# Unity Engine

Mastering Interfaces and Abstract Classes in Unity Game Development

Introduction In the realm of Unity game development, creating clean, maintainable, and scalable code is paramount. As your game projects grow in complexity, managing this complexity efficiently becomes crucial. This…
Posted by Avatar photo Endless Existence May 19, 2024
Posted inC#

Mastering Enums in Unity: Simplifying Game Development with Enumeration

Introduction: Welcome to the exciting world of game development! Whether you're a seasoned developer or just starting out, you've probably heard of enums. But what exactly are enums, and why…
Posted by Avatar photo Endless Existence May 19, 2024
Posted inC# Unity Engine

Using API in Unity: A Comprehensive Guide to GET, POST, DELETE, and More

APIs (Application Programming Interfaces) are essential tools in modern software development, enabling applications to communicate with each other. In Unity, using APIs can enhance your game by allowing it to…
Posted by Avatar photo Endless Existence May 19, 2024

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Table of Contents

×
  • 1. Introduction to APIs in Unity
  • 2. Setting Up Your Unity Project
  • 3. Understanding RESTful APIs
  • 4. Making HTTP Requests in Unity
    • GET Requests
    • POST Requests
    • PUT Requests
    • DELETE Requests
  • 5. Handling Responses
  • 6. Error Handling
  • 7. Real-Life Project Example
    • Project Overview
    • Setting Up the API
    • Implementing API Calls in Unity
  • 8. Best Practices
  • 9. Conclusion
← Index