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Game Development

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Posted inC# Unity Engine

Difference between Unity Scripts Awake(), OnEnable() and Start()

Hello everyone, today we will talk about a very common topic about unity's script lifecycle. We all are familiar with the awake() , OnEnable() and start() method. Awake() and Start()…
Posted by Avatar photo Endless Existence November 20, 2023
Posted inC# Game Development Game Programming Patterns

Unity SOLID Principles: Cracking the Code for Cleaner, More Maintainable Projects

In Unity game development, creating games that are easy to understand, modify, and expand is crucial. That's where the SOLID principles come in – a set of guidelines designed to…
Posted by Avatar photo Endless Existence November 15, 2023
Posted inC# Unity Engine

Create a Save/Load sytem in unity using C# and JSON data

In this tutorial I will show how I made a save and load system in unity using JSON data. Before starting I need to tell something . That is ,…
Posted by Avatar photo Endless Existence November 14, 2023
Posted inGame Development

Unity Interview Questions Every Junior Developer Should Know

Hello everyone.......... How are you all? I am all okay :) So today I want to write about a very important topic.Interview questions for junior unity developer Many of us…
Posted by Avatar photo Endless Existence November 13, 2023
Posted inGame Development Game Programming Patterns

Create a very simple Inventory using Scriptable Object in unity!

Hola everyone! Today I will try to show you guys how to make a very simple inventory system using c# in unity. I will use Scriptable object very simply so…
Posted by Avatar photo Endless Existence November 9, 2023

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Table of Contents

×
  • Adding the panels:
  • Making of the Item Card prefab:
    • ItemDataSO.cs
    • ItemHolder.cs
    • ItemInfoLoader.cs
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