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Asynchronous programming for multiplayer games
Posted inGame Development Multiplayer

Asynchronous Programming for Multiplayer Games: A Guide to Boosting Performance

Introduction: Why Asynchronous Programming Matters in Multiplayer Games In the fast-paced world of multiplayer games, performance and responsiveness are everything. Players expect smooth gameplay, minimal lag, and seamless interactions with…
Posted by Avatar photo Endless Existence December 3, 2024
Procedural vs OOP games
Posted inGame Development Game Programming

Procedural Programming vs. Object-Oriented Programming in Games: Which Paradigm Reigns Supreme?

What Is Procedural Programming? Procedural programming is a paradigm based on procedures or routines, often referred to as functions. It emphasizes the step-by-step execution of instructions to solve a problem.…
Posted by Avatar photo Endless Existence December 2, 2024
game programming design patterns
Posted inGame Programming Patterns

How to Use Design Patterns in Game Programming

Introduction Game development is as much about structure and efficiency as it is about creativity. In this highly dynamic field, design patterns act as reusable solutions to common programming challenges,…
Posted by Avatar photo Endless Existence December 1, 2024
unity game programming
Posted inGame Development Game Programming

Introduction to Scripting in Unity: Best Practices for Beginners

Unity is a powerhouse for game development, loved by beginners and pros alike for its flexibility and user-friendly interface. However, scripting in Unity can seem daunting for newcomers, especially with…
Posted by Avatar photo Endless Existence November 29, 2024
2D game physics
Posted inGame Development Game Programming

Building a Physics System from Scratch for 2D Games

Physics is the backbone of immersive gameplay, giving objects in a 2D game a sense of weight, movement, and interaction. While modern game engines like Unity and Godot come equipped…
Posted by Avatar photo Endless Existence November 28, 2024
game loop
Posted inGame Development Game Programming

Mastering Game Loops: The Core of Game Programming

Game development is a fascinating mix of creativity and technical expertise, and at the heart of every game lies a powerful yet often overlooked concept: the game loop. The game…
Posted by Avatar photo Endless Existence November 28, 2024
oop in game development
Posted inGame Development Game Programming

Understanding Object-Oriented Programming (OOP) in Game Development

Object-Oriented Programming (OOP) is a cornerstone of modern software development, and its role in game development is vital. Whether you're using Unity, Unreal Engine, or another platform, understanding OOP principles…
Posted by Avatar photo Endless Existence November 28, 2024
game programming language
Posted inGame Development

The Best Programming Languages for Game Development

Introduction Game development is an art and a science, blending creativity with technical prowess. Whether you're building an epic 3D adventure or a minimalist mobile puzzle, the programming language you…
Posted by Avatar photo Endless Existence November 27, 2024
game performance
Posted inGame Development Unity Engine

Balancing Art and Performance in Game Development

In the world of game development, striking a balance between good graphics and game performance is both an art and a science. Developers often face the challenge of creating visually…
Posted by Avatar photo Endless Existence November 19, 2024
command pattern for unity
Posted inC# Game Programming Patterns

The Command Pattern in Unity Game Development: A Beginner-Friendly Guide with Use Case Examples

Introduction Design patterns are essential in game development, especially when you want your code to be efficient, modular, and easy to maintain. One powerful pattern that can elevate your Unity…
Posted by Avatar photo Endless Existence November 3, 2024

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Table of Contents

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  • Introduction
  • What is the Command Pattern?
  • Why Use the Command Pattern in Unity Game Development?
  • Example Use Case: Player Actions in a Game
  • Implementing the Command Pattern in Unity
    • Step 1: Define the Command Interface
    • Step 2: Create Specific Commands
    • Step 3: Create a Command Invoker
    • Step 4: Implement the PlayerController Methods
  • Adding Undo Functionality (Optional)
    • Modifying the Command Interface to Support Undo
    • Implementing Undo for Each Command
    • Command History for Undo
  • Benefits of Using the Command Pattern in Unity
  • Final Thoughts
  • Summary
← Index