The Difference Between Class and Struct in C#

Introduction: In C# programming, knowing when to use class and struct is essential for writing efficient and maintainable code. While they share similarities, such as encapsulating data and behavior, they have distinct characteristics that can significantly impact your program’s design.…

What is modifier in programming language?

In programming, a modifier is a keyword or keyword-like element that is used to modify the declaration of a class, method, variable, or other language elements. Modifiers provide additional information or control over the access, behavior, or characteristics of the…

Unity C# Attributes (15 in Total)

Sometimes, when programming our Unity game with C#, we find that the variables we define can make the Inspector screen complex. Attributes, one of the blessings of C#, make our variables more readable. In other words, they help clean up…